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NPC Generator

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Advanced [show]


Lance Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his spear ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Baker business at a young age. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Lance Watson, Male Human Warlock 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Iolite (80 gp).


Social Check DCs


Uraim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown pants and tee shirts. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Uraim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Uraim Stoutale, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 70 gp. Alexandrite (200 gp). 1 Small steel mirror.


Social Check DCs


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of quarterstaffs on his belt, each one with a jet on the hilt. His blonde hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. When Ernest reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Opinionated. Bonds: Attractive, Rich, Military, Family. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Ernest Kendall, Male Human Druid 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 10 (+0)3 (-4)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. Coral (120 gp).


Social Check DCs


Thamior Floshem, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue costume with the symbols of the four houses of cards on his torso. His white hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and seeks redemption

Flaws: Antagonistic. Bonds: Military, Poor, Criminal record, Job. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Thamior Floshem, Male Elf Wizard 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)9 (-1) 7 (-2)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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