Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears his gray fur down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: Tricking hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tricking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Thomas Stafford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely grey suit with violet socks and a vest with buckled shoes, and a wedding ring on his right hand. He has moderate length black hair. His eyes are likewise amber.
Personality: Thomas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a daughter. He has never given up on his painting dream.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Extrovert, Artistic. Bonds: In love, Nature, Religious. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Golden pearl (70 gp).
Ethereal In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his longbow. He is physically well-built. His red fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ethereal hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has worked as a Apothecary like his father before him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new apothecary responsibilities is difficult
Flaws: Shy, Impulsive. Bonds: Enemies, Job. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Amethyst (110 gp).
Breena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She wears a small hat to cover her moderate length chestnut hair. She has violet eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Breena lived on a farm with her father, near the main road leading to a nearby town. Her childhood dream was to be a Jeweler, but she was a colossal failure. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.
Motivation: Her religion dominates her actions; and marry her sister to traveling adventurers
Ideals: Athletic. Bonds: Job, Family, Religious. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Amber (70 gp).
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