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NPC Generator

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Advanced [show]


Cora Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, black shirt, and pastel tie. She is portly but not overly obese. Her chestnut hair is long and unkept. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Cora was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cora took refuge in the ruined castle and found the beat up trident and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To protect her home; and to clean up the streets

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Cora Warmwater, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has brown hair. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Mundane, Antagonistic. Bonds: Family, Has a crush. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Rogue 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Orsik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of maces on his belt, each one with a sapphire on the hilt. He has silver hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Entrepeneur, Fighting, Optimist, Extrovert. Bonds: Rich. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Orsik Silverstone, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 7 (-2)11 (+0)
Skills Insight +0, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 250 gp. 2 Thunderstones.


Social Check DCs


Eberk Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 8 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Eberk Goblinbane, Male Dwarf Expert 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs

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