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NPC Generator

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Advanced [show]


Griselda Halsey, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and is pretty ugly. Her golden hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Griselda hails from a village terrorized by goblins. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and she has money and likes to spend it

Flaws: Ugly, Greedy. Bonds: Criminal record, Enemies, Family, Rich. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Griselda Halsey, Female Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)6 (-2) 8 (-1)7 (-2)
Skills Athletics +3, Sleight of Hand -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple -1

Possessions: Just what you see.


Social Check DCs


Hupe Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His silver hair is cut short with large spiked bangs in the front. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Hupe grew up listening to his mother's many stories. Hupe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hupe decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A deep hatred of brigands; and he is a bit of a kleptomaniac

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hupe Fastfoot, Male Halfling Warrior 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 190 gp.


Social Check DCs


Frederick Hartford, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly longswords and halberds. His white hair is thinning but still full. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, his parents were killed by a goblins raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined. Bonds: Criminal record, Family, Rich, Enemies. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Frederick Hartford, Male Human Sorcerer 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Obsidian (13 gp).


Social Check DCs


Elegant Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His lavender fur is thinning but still full. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and expand his business

Flaws: Hedonist, Impulsive. Bonds: Attractive, Guardian, Immigrant, Job. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Elegant Wing, Male Tabaxi Wizard 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Moss agate (13 gp).


Social Check DCs

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