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NPC Generator

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Advanced [show]


Rimple Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting blue shirt and pants. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Rimple took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Rimple Nopenstallen, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Emeny Adley, Female Human [Permalink]

Personal [hide]

Description: This woman wears bulky brown painted plate armor, and sports empty pouches on her belt. She has moderate length golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is very quiet and rarely speaks above a whisper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emeny is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Shy, Ugly. Bonds: Rich. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Emeny Adley, Female Human Fighter 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 13 (+1)11 (+0)
Skills Athletics +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Jasmine Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a red shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She has shaved her head bald. Her thin eyebrows rest above her beady gray eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Unemployed, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: A deep hatred of brigands; and someone believes her a fraud

Flaws: Ugly, Forgetful. Bonds: Enemies, Poor, Adventurer. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Jasmine Whispermouse, Female Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Delre Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. She is physically well-built. Her auburn hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her spouse's relatives view her with great suspicion; and she feels that her past leaves her morally obligated to help

Flaws: Disease, Shy. Bonds: Religious, Criminal record, Family. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Delre Dankil, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)16 (+3) 10 (+0)5 (-3)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 20 gp.


Social Check DCs

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