Gargax Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black coat over a blue low-cut shirt, and a top hat upon his head. He wears a top hat to cover his moderate length white crest. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Shipwright, Gargax learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Shipwright for hire.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Fearful. Bonds: Job, Family, Military. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 4 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp. 3 Alchemist’s fire.
Ella Lancaster, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. Her golden hair is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She plays an instrument quite well.
History: She was born to a criminal king-pin and mafia family Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Recently she has begun working with bootleggers and crooks.
Motivation: An old rival family wants her found; and seeks redemption
Ideals: Joker, Artistic. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Moonstone (40 gp).
Eldeth Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'1" and prefers to wear grey clothing when she does not wear armor. Her black hair is kept up in a ponytail inside a broad hat. Her eyes are green and beady.
Personality: Calm and collected, she is a well trained Soapmaker. She always tries to repair and not replace. It was this mentality that drove her into the Soapmaker business.
History: Born to a pair of adventurers, Eldeth grew up listening to her father's many stories. A freak accident while working with her Bowyer father left her crippled. She has dedicated herself to building a better trade route.
Motivation: She wants to get laid; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Soapmaker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 sp. Violet garnet (200 gp). 1 Masterwork Common Melee.
Vanchu Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail and is in decent physical shape. Her hair is short and golden. Her violet eyes are passionate and lively.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born into a rich family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After months of barely getting by, Vanchu managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Rich, Family. Occupation: Farmer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp. Large well-done wool tapestry (100 gp). 1 Darkwood Shield.
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