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NPC Generator

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Advanced [show]


Tomph Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears white trousers with green and white striped suspenders. She wears various colorful collared shirts. She has shaved her head bald. Her hazel eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer, Debt. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Tomph Dayton, Female Half-Orc Warrior 1
Medium (4'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'4" when asserting herself. Her hair is long and auburn with streaks of red, and is pulled back with small blue clips. Her blue eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: She was raised in a mountains tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Attractive, Nature, Job, Enemies. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Enidda Tarkelby, Female Gnome Ranger 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, but even with her fine clothing she looks run-down, and a wedding ring on her left hand. Her black hair is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her broad white hat.

Personality: She has a massive crush on the younger sibling of the Knight who has hired her part-time. She is an amazing painter.

History: Born in the east to a Knight, Sarai learned a great deal about her father's area of expertise. Her divine abilities were realized during a raid on her village. She became a Knight soon after.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Gifted. Bonds: In love, Has a crush, Job, Enemies. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Sarai Goldfound, Female Halfling Cleric 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)11 (+0) 4 (-3)11 (+0)
Skills Insight -1, Investigation +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Kristryd Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears her black hair down. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Sailor for hire.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Job, Rich, Military. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Kristryd Trueanvil, Female Dwarf Barbarian 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 60 gp.


Social Check DCs

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