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NPC Generator

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Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. He keeps his brass crest in a flapper bob. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears brown painted combat armor at almost all times. His left leg appears badly burned and disfigured. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Rangrim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Dankil, Male Dwarf Ranger 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Salanop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan coat over a red low-cut shirt, and a broad hat upon her head. Her head has been shaved. She has a dull look in her gray eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast desert. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Salanop Maekkelferce, Female Gnome Paladin 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Burana Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green cloak and cross-gartered brown stockings. Her rusty crest is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. Burana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Burana Verthisathurgiesh, Female Dragonborn Fighter 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 10 (+0)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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