Arannis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tan armored body suit, with a simple grey line shooting up and back down. He has a long white beard with little hanging trinkets. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Doudra Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green coat over a black low-cut shirt, and a Stetson hat upon her head. Her crest is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic. Flaws: Insomniac, Disease, Insane. Bonds: Criminal record. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 60 gp.
Bhevek Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, marred by beers. He has a white handlebar mustache and slicked back white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Rich, Criminal record. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 3 (-4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 3000 cp. White pearl (110 gp).
Tomph Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. She keeps her silver hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Miller, Tomph learned a great deal about her mother's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Slave, Job. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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