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NPC Generator

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Lvl.
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Advanced [show]


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair and beard is wavy and long. His eyes are brown.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He also has developed a complete distrust of the Navigator profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: To be a Navigator again.

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job, Military. Occupation: Assassin

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Nash, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)5 (-3) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. His moppish blonde hair is in a traditional bowl cut. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Painter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: To settle down with his crush; and he has a crush on the local bricklayer

Ideals: Professionalism, Entrepeneur. Bonds: Job, Immigrant, Has a crush. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Morkral Trueblood, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)6 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp. Golden pearl (160 gp). 1 Antitoxin.


Social Check DCs


Gynnie Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is long and golden with streaks of white, and is pulled back with small red clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Impeccable, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Gynnie Leagallow, Female Halfling Wizard 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)8 (-1) 11 (+0)7 (-2)
Skills Athletics +0, History +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Rosalind Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her black hair is lengthy and is close to two feet long. Her green eyes peer out from beneath her small violet hat.

Personality: She is fixated on the number 47. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rosalind Simmons, Female Half-Elf Monk 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 6 (-2)16 (+3)
Skills Perception +0, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp. Deep green spinel (70 gp).


Social Check DCs

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