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NPC Generator

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Advanced [show]


Pearl Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. Her red hair is well kept. She wears crescent spectacles with a black brim.

Personality: She is fixated on the number 100. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.

History: Pearl lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers.

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Rich, Family. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Pearl Goodbarrel, Female Halfling Commoner 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 7 (-2)12 (+1)
Skills Insight +0, Nature +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tawna Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy red dress. Her silver hair, when down, is lengthy. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Tawna hails from a village terrorized by gnolls. She helped her father out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tawna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Many gnolls want her driven away; and she feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Tawna Deephollow, Female Halfling Cleric 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 8 (-1)6 (-2) 10 (+0)12 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Moonstone (80 gp).


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long cinnamon fur is drawn into a two foot long braid. This green eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease, Addict. Bonds: Military, Job. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Commoner 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp. Blue quartz (15 gp). Rock crystal (70 gp). Amber (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Greeba Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She has done her best to style her golden hair to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Greeba was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Poor. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Greeba Hackney, Female Half-Orc Paladin 1
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs

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