Flask Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears silk and lounges about seductively. She keeps her orange fur in a pixie cut. She has a dull look in her blue eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is harsh and unforgiving.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She struck the Fortune-teller job and began her own company from there.
Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Antagonistic. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 gp.
Nurkara Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them and is in decent physical shape. She is bald on top and has large white tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist, Gifted, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 320 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (30 gp).
Ribbles Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut jaggedly and amateurishly. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Spice Merchant business at a young age. His childhood dream was to be a Locksmith, but he was a colossal failure. He struck the Spice Merchant job and began his own company from there.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 17 (+3) | 8 (-1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 80 gp. 1 Magnifying glass.
Havilar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length black crest. Her gold eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day; and wants to work out more often
Ideals: Fighting, Athletic, Disciplined. Bonds: Religious, Criminal record. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Iolite (80 gp).
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