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NPC Generator

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Advanced [show]


Havilar Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her bronze crest is lengthy and is close to two feet long. She wears a mask on her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Havilar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Mentor. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Havilar Jerynomonis, Female Dragonborn Druid 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. Lapis lazuli (9 gp).


Social Check DCs


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. He wears a colorful flower in his gray fur. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Art's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Hedonist, Insane. Bonds: Attractive. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Art Treat, Male Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Gruk Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Gruk studied abroad. His childhood dream was to be a Butcher, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Logical, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Gruk Wade, Male Half-Orc Druid 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)6 (-2) 12 (+1)3 (-4)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Jet (160 gp).


Social Check DCs


Fallond Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown costume with the symbols of the four houses of cards on his torso. He has moderate length black hair. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. When Fallond reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Interpreter soon after.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Bonds: Attractive, Military, Job. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Fallond Strakeln, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)6 (-2) 10 (+0)7 (-2)
Skills Insight +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. 1 Banded mail.


Social Check DCs

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