Nalral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Gardener. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. His hazel eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: A deep hatred of brigands; and wants to open a new tavern
Bonds: Job, Attractive, Rich, Family, Enemies. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 110 gp.
Pog Reese, Male Gnome [Permalink]
Personal [hide]
Description: An older man who typically wears tan cloth garments or leather armor, he is not a threatening figure. His hair is silver, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Attractive, Rich. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3000 cp.
Sarah Wade, Female Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is long and red with streaks of silver, and is pulled back with small brown clips. Her green unseeing eyes seem to look past you.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She misses her home and complains about the freezing weather, even in summer.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. A freak accident while working with her Laborer mother left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of orcs.
Flaws: Disease. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Nithther Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing colorful clothing, dressed as a Merchant. His copper crest is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Nithther was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away
Ideals: Joker. Flaws: Disease. Bonds: Poor, Adventurer, Enemies. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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