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NPC Generator

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Advanced [show]


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His long auburn hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Mentor, Rich. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Ozyman Wiseacre, Male Halfling Warrior 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp.


Social Check DCs


Ur-Lasu Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. His red hair is knotted and matted. His hazel eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Job, Military, Nature. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Ur-Lasu Heiser, Male Half-Orc Barbarian 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)11 (+0) 7 (-2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thoradin Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple brown robe with black stripes complete with hood. He wears a Stetson hat to cover his moderate length blonde hair. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thoradin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and he would like to get married and retire

Ideals: Joker. Flaws: Secretive. Bonds: Job, Has a crush, Family. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Thoradin Trueanvil, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 10 (+0)5 (-3)
Skills Investigation +1, Persuasion -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Erdan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan painted combat armor at almost all times. He has a small bristly mustache and wavy auburn hair. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Flaws: Sensitive. Bonds: Enemies, Poor, Immigrant. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Erdan Ethanasath, Male Elf Ranger 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Ignan, Infernal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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