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NPC Generator

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Advanced [show]


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman wears just a black suit. Her clothes are grease stained in places. She has done her best to style her blue crest to look like a famous performer. Her eyes are red and catlike.

Personality: She snorts whenever she laughs or is feeling confident. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jheri is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Immigrant. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 5 (-3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 7
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Markosian Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'9" northern woman, she is wearing the road beaten gear of a warrior. Her hair is red and curly. She wears crescent spectacles with a black brim.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. After coming to the age of reason, Markosian took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Military, Has a crush. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Markosian Disdain, Female Tiefling Bard 2
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 7000 cp.


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown coat over a yellow low-cut shirt, and a feathered hat upon his head. His brown hair is lengthy. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To be a Baker again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Job, Criminal record. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Norman Atterton, Male Human Druid 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 15 (+2)7 (-2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Gnarsh Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a white suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Gnarsh grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the west; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy, Fearful, Racist. Bonds: Adventurer. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gnarsh Shelly, Male Half-Orc Warrior 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)6 (-2) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. Freshwater pearl (10 gp).


Social Check DCs

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