Salanop Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fitting clothing which further accentuates her frame. Her red hair is braided into rings. Her eyes are brown and she is always smoking a pipe.
Personality: Salanop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Salanop studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Millicent Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. Her red hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady green eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Her mother raised her in a mountain cabin. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Enemies, Nature. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Jezebeth Hope, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She sports a flattop hair cut. Her red eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in the west, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She left for the west, certain she would find work there.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Optimist. Flaws: Impulsive, Racist. Bonds: Immigrant, Job. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp.
Xanaphia Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her white hair is singed and shortened. Her thin eyebrows rest above her beady green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Scribe, her mother struggled to pay the bills. A few years later when the south was not economically sound they moved to her current location. After a long history of fighting, Xanaphia and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp.
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