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NPC Generator

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Advanced [show]


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She is physically well-built. Her golden hair is thinning but still full. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Poor. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Symma Horcusporcus, Female Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)8 (-1) 10 (+0)7 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 800 sp. Jet (40 gp). 1 Magnifying glass.


Social Check DCs


Windy Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple brown robe with white stripes complete with hood. Her fur is yellow and curly. She has copper eyes and a brown hat with a white feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is an amazing painter.

History: She was born to loving parents in a slum to the south. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. She hasn't told them the truth, but wants to settle down with them.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bounty hunter responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Poor, Has a crush, Job. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Windy Moon, Female Tabaxi Bard 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 5 (-3)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Rhodochrosite (13 gp). 1 Banded mail.


Social Check DCs


Rurik Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has wavy blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 5 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Rurik Broodfist, Male Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. Aquamarine (300 gp).


Social Check DCs


Shamil Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. Her chestnut hair is well kept. Her eyes, though not visible through her cowl, are brown.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Shamil Nopenstallen, Female Gnome Adept 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 pp.


Social Check DCs

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