Emerald Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She keeps her black fur in a pixie cut. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Emerald's mother didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Artistic. Flaws: Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Sage
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp.
Shava Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is well kept. She has gray eyes and a violet hat with a green feather.
Personality: Shava is depressed about a lot of things. She tends to be a nihilist. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a Guard, her father struggled to pay the bills. Shava was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shava decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels kind of lost in life.
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Criminal record, Poor. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 60 gp. Malachite (9 gp). 1 Breastplate.
Cloud Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has moderate length beige fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Shepherd, Cloud learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Slave, Job. Occupation: Shepherd
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).
Ratak Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His red hair is braided into rings. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: When he was but 5 years old his parents immigrated from the east. Through the years after Ratak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ratak's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ratak and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 7
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 4 (-3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 210 gp.
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