Vonana Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She wears silk and lounges about seductively. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.
History: Vonana was born in the east. At a young age she loved to build and create. Through the years after Vonana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Vonana's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Banker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 90 gp.
Ielenia Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and a wedding ring on her right hand. She has wavy black hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is business-like. She takes instructions and follows them to the letter. She has all her life been fascinated with music.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her music dream.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Professionalism, Artistic, Logical. Flaws: Insane. Bonds: In love. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Banded mail.
Bella Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is an amazing painter.
History: Bella was born the youngest of three triplets. Bella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.
Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father
Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Family. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 8 (-1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 320 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Uncommon Weapon.
Driindar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She sports black clothing, slightly heavier than average wear. She has scarlet crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She is obsessed with her god.
History: Born in the west her family was never financially stable. She went to a religious school and was inspired by the priests there in charitable deeds. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane. Bonds: Religious, Poor. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
