Kasdeya Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her dark red hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her black eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Shy, Addict. Bonds: Poor, Attractive, Adventurer. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Banded mail.
Panana Offund, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Detective does. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 11 years.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Veit Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a simple grey robe with pastel stripes complete with hood. His clothes are grease stained in places. His black hair, when down, is lengthy. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and many goblins want him driven away
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey tunic with brown highlights, and long violet pants that bunch up around his shoes. His red hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: He was born in the east, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Large well-done wool tapestry (100 gp).
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