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NPC Generator

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Advanced [show]


Two Llamas Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman sports brown clothing, slightly heavier than average wear. Her white fur is long and unkept. Her eyes are blue and beady.

Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Two Llamas was raised in a hard working conservative environment. She worked as a nervous Carter and found it very stressful. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She feels threatened by others; and balancing her hectic life and new carter responsibilities is difficult

Flaws: Ugly, Addict, Fearful. Bonds: Poor, Job. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Two Llamas Of Ebony, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 9 (-1)6 (-2)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 40 gp. 1 Hourglass.


Social Check DCs


Myria Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She loves telling others what to do and how they should feel about things. She has all her life been fascinated with poetry.

History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Myria Greenleaf, Female Halfling Fighter 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0

Possessions: 380 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Helen Huckabee, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She wears her silver hair up. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is a Succubi in disguise. She found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Ugly, Terse, Impulsive. Bonds: Adventurer. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Helen Huckabee, Female Human Ranger 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 6 (-2)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Azurite (16 gp). Hematite (16 gp).


Social Check DCs


Maynild Dayton, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her tan robe. She carries with her a set of scimitars, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is styled in orderly dreadlocks. Her green eyes dart from person to person.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is able to make almost anything out of random pieces of junk.

History: She was born in a small island village. She dropped out of school before completing her studies. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she's in love

Ideals: Fighting, Gifted, Logical. Bonds: Attractive, Nature. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Maynild Dayton, Female Human Paladin 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs

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