Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears a tan coat over a grey low-cut shirt, and a top hat upon his head. His hair is short and red. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Scribe for hire.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Military, Job. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 3 (-4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Dreali Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a whip on his belt. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dreali took refuge in the large cave and found the beat up whip and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a sculptor again
Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 7 (-2) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Oriax Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Oriax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Oriax lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he'd like to take his coworkers down a peg
Flaws: Hedonist. Bonds: Rich, Enemies, Family, Job. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Banded mail.
Sorath Pride, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.
Personality: She is extraordinarily eccentric. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Religious. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp. 1 Chain shirt.
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