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NPC Generator

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Advanced [show]


Mormo Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a green armored body suit, with a simple brown line shooting up and back down. His brown hair is braided into rings. He has silver eyes and a green hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with music.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Mormo Mockery, Male Tiefling Warrior 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 6 (-2)6 (-2)
Skills Deception +0, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Anselm Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has a long brown beard with little hanging trinkets. This blue eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the large cave and found the beat up hammer and armor he uses now. He's since become an addict/alcoholic.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Anselm Willoughby, Male Human Bard 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp. Deep green spinel (140 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Eggren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she prefers to wear green clothing when she does not wear armor. She wears a colorful flower in her green crest. Her fierce gold eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: Balancing her hectic life and new Server responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Server

Voice: Indian accent

Attributes [hide]

Eggren Ebynichtomonis, Female Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 15 (+2)14 (+2) 7 (-2)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lone Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel tunic with blue highlights, and long black pants that bunch up around her shoes. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her orange fur down. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Lone was born with her mother's beautiful face. After coming to the age of reason, Lone took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against dire rats

Ideals: Gifted. Bonds: Job, Rich, Attractive, Enemies. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Lone Paws, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 4 Holy water.


Social Check DCs

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