Lucan Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a white handlebar mustache and slicked back white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Flaws: Secretive, Disease. Bonds: Poor, Attractive, Family. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Thamuz Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blue hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and he's looking for his big break
Ideals: Optimist. Bonds: Poor, Attractive, Adventurer, Immigrant, Family. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Balimaar Shelly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a grey top hat and grey clothes, he is not a threatening figure. His hair is long and chestnut with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His blue eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Scribe and found it very stressful. He has taken up work as a Scribe and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Flaws: Depressed, PTSD. Bonds: Job, Rich, Criminal record. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 3 (-4) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Werydd Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are violet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Werydd is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Amethyst (90 gp).
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