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NPC Generator

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Advanced [show]


Anastrianna Horineth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a rose on it. Her silver hair is cut jaggedly and amateurishly. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in a small village she learned the ways of the warrior from her mother. She moved out south to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Insomniac, Forgetful. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Anastrianna Horineth, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Gale On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur is cut close to her head. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Days after completing her studies, news broke out that her hometown was attacked by drow. Gale was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Many drow want her driven away.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Debt, Enemies. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Gale On the Mountaintop, Female Tabaxi Barbarian 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)6 (-2) 8 (-1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Mary Royston, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with finding treasure.

History: Mary was born in the south. At a young age she loved to build and create. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Mary Royston, Female Human Monk 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)6 (-2) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 50 gp.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" western woman, she is renowned for her bright pastel dresses and hats. She wears a broad hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is lazy and tries to find solutions quickly.

History: Born in the west to a Navigator, Sun learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Meet up once more with her childhood friend; and she wants revenge against illithids

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Sun Candle, Female Tabaxi Druid 1
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)7 (-2) 15 (+2)15 (+2)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. An abacus with copper, silver and gold markers (150 gp). 3 Antitoxin.


Social Check DCs

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