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NPC Generator

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Advanced [show]


Frederick Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and sports yellow clothing, slightly heavier than average wear. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Nature, Poor. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Frederick Berevan, Male Half-Elf Expert 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)13 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. Deep green spinel (80 gp). Lapis lazuli (8 gp). 1 Half-Plate.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears just a brown suit. Her white hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Overbrimming with self-confidence, Sannl isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Sannl Aranore, Female Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Agatha Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Crown-heir business at a young age. She was taken from her home at a very young age. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and expand her business

Ideals: Fighting, Athletic, Impeccable. Flaws: Impulsive. Bonds: Job, Slave. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Agatha Selevarun, Female Half-Elf Rogue 1
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 11 (+0)8 (-1)
Skills Perception +2, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 40 pp. Star rose quartz (30 gp). 1 Banded mail.


Social Check DCs


Paggen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of the four houses of cards on his torso. With bright silver hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Paggen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Paggen took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many brigands want him driven away; and an old rival family wants him found

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Poor, Nature. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Paggen Fapplestamp, Male Gnome Wizard 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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