Nurkara Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'0" and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is always cut to a buzz. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Painter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.
Synthrin Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her silver crest. She has red eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is an amazing painter.
History: Sold as a small child to a brothel owner, Synthrin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying sister.
Motivation: She feels kind of lost in life; and she would like to get married and retire
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Mentor. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 230 gp. Onyx (50 gp). Tourmaline (150 gp).
Grom Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Grom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Everburning torch.
Eldeth Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. She has a very tight haircut. This violet eyed easterner is not easily forgotten.
Personality: Eccentric and domineering, Eldeth will drive conversation. She is skeptical of what others tell her and is slow to trust.
History: She is a Slaad in disguise. Her childhood dream was to be a Spy, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Extrovert. Flaws: Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 70 gp.
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