Pelt Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. His yellow fur is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: Pelt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast forest. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Nature. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 4 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Red garnet (90 gp). 5 Acid flasks.
Melech Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Hunter. He is harsh and unforgiving.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Lapis lazuli (16 gp). Coral (70 gp). Black star sapphire (500 gp).
Anakis Light, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman prefers to wear black pants and tee shirts. Her black hair is thinning but still full. Her eyes are red.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her job bores her to no end. She has decided to make it more interesting.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality
Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 6 (-2) | 15 (+2) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 600 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Vadania Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, blue cloak. Her head has been shaved. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a wizard, Vadania was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. She has drifted from career to career and currently works as a Shipwright.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Shipwright
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
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