Donella Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. She wears her silver hair down. Her fierce brown eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them
History: Born to a pair of adventurers, Donella grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, In love. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp.
Vassago Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His purple hair is knotted and matted. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal painting training, and achieved minor success. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business; and seeks redemption
Ideals: Artistic. Bonds: Guardian, Immigrant, Criminal record, Job. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp. Tourmaline (160 gp). 1 Banded mail.
Kristryd Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a brown armored body suit, with a simple black line shooting up and back down. She has moderate length chestnut hair. This violet eyed northerner is not easily forgotten.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Kristryd is combative with any and all who dare try her patience in the slightest.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Ideals: Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Felgrat Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His golden hair is braided into rings. His brown eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a orcs raid, leaving Felgrat alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Philantrophist, Gifted. Bonds: Adventurer, Enemies. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp.
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