Marastyr Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy grey pantaloons and a green scarf. Her red hair is thinning but still full. Her amber eyes are passionate and lively.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful wizard made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marastyr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marastyr. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Mortician, and she later adopted a second daughter.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic. Bonds: Mentor, Criminal record, Family. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Silver pearl (130 gp). 1 Masterwork Common Melee.
Dagger Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black fur is lengthy. She has amber eyes and a pastel hat with a blue feather.
Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Dagger was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Like her mother and her brother before her, after school she went straight into learning to become a Soapmaker. She has achieved small success as a Soapmaker.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 70 gp. Blue quartz (15 gp). Onyx (60 gp).
Osah Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a falchion on her belt. She carries with her a set of falchions, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her feathered hat is riddled with cuts and holes. This red eyed westerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Navigator profession.
History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her sister before her, after school she went straight into learning to become a Blacksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Deep green spinel (140 gp).
Bilga Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'1" and muscular, this eastern woman is wearing a long, white cloak. Her wide-brimmed hat is riddled with cuts and holes. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Bilga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.
History: Born in the east to a Slave Trader, Bilga learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic, Extrovert. Flaws: Ugly, Addict, Selfish. Bonds: Job. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Silver ewer (20 gp). 1 Masterwork Common Melee.
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