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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Stacee Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her chestnut hair is matted, messy, and big. Her eyes are blue and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Stacee has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic, Disease. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Stacee Tosscobble, Female Halfling Rogue 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He has wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Traubon Gorunn, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)10 (+0) 8 (-1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Nim Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His hair is long and brown with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He got into the Stableman business at a young age. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Nim Feeny, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 7
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. 4 Smokesticks.


Social Check DCs


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.

History: Wymar hails from a village terrorized by dire rats. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Enemies, Slave. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Wymar Shipley, Male Human Rogue 2
Medium (6'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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