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NPC Generator

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Advanced [show]


Thradal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His black hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Thradal Stoutale, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 1 Bullseye lantern.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his blonde hair to look like a famous performer. His thin eyebrows rest above his beady brown eyes.

Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Apothecary, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Guardian, Nature, Poor. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Remington, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Amethyst (60 gp).


Social Check DCs


Silvo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in red turtlenecks beneath a yellow coat with brown slacks. He is bald on top and has large black tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Farmer. He would rather hide behind his crafts than deal with other people.

History: He is a Chromatic Dragon in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He tends to his Farmer job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and to be a jeweler again

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Silvo Whispermouse, Male Halfling Bard 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Superior lock.


Social Check DCs


Tenena Beren, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears tan leather gloves, a tan jacket, and tight pants. She has a long white ponytail with little hanging trinkets. Her eyes are likewise amber.

Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Tenena was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Attractive. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Tenena Beren, Female Gnome Monk 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 8 (-1)8 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs

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