Nella Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black shirt with thin white vertical stripes and blue pants. She is bristling with hidden weapons, mostly monstrous two handed axes and morningstars. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are hazel and beady.
Personality: A skeptical and narcissistic woman, Nella's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a island tribe. Nella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.
Motivation: She feels the way she acts is they only way to get by in the world; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 9 (-1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 7000 cp. 1 Banded mail.
Galinndan Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is cut short. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Hunter, Galinndan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has achieved small success as a Hunter.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 70 gp. Brass mug with jade inlays (200 gp).
Shax Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing colorful clothing, dressed as a Servant and is in decent physical shape. She has done her best to style her brown hair to look like a famous performer. She has gleaming, smiling silver eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She wants revenge against dire rats; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Secretive. Bonds: Criminal record, Nature, Enemies. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Masterwork Common Melee.
River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a pastel vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His yellow fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a wizard, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Body Guard.
Motivation: He wants revenge against giants; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
