Caeldrim Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Animal Trainer business at a young age. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Secretive. Bonds: Attractive, Job, Slave, Enemies. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp.
Korfel Il-Song, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His black hair is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the east. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He was always very intelligent and has formed a secret society of specialists.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and wants to raise his children well
Flaws: Secretive. Bonds: Attractive, Immigrant, Enemies, Family. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Fallond Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is auburn and very short. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Slave, Rich. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Havilar Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a black shirt with thin green vertical stripes and brown pants. Her red crest is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 7 (-2) | 5 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Silver comb with moonstones (300 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


