Flask Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tight fitting brown shirt and pants. Her feathered hat is riddled with cuts and holes. She has amber eyes and a brown hat with a red feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Logical. Flaws: Ugly. Bonds: Nature, Rich, Adventurer. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2000 cp. Jade (40 gp). 1 Masterwork Uncommon Weapon.
Kallista Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has a large black mantle and cape that has been intricately interwoven into her blue robe. Her hair is short and white. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Shepherd profession.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Shepherd father left her crippled. She has drifted from career to career and currently works as a Carpenter.
Motivation: To get a good night's sleep.
Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 sp. Coral (50 gp). 1 Banded mail.
Uraim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is singed and shortened. He has a tattooed face.
Personality: Uraim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (70 gp).
Oskar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey shirt with thin tan vertical stripes and grey pants and is in decent physical shape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed easterner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Locksmith, Oskar learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To settle down with his crush; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Greedy. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3100 sp.
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