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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her lance. She wears her gray fur up. Her amber unseeing eyes seem to look past you.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born blind and as such lacked many opportunities for work. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Trail's father didn't care for her much, and the feeling was mutual. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Trail In Woods, Female Tabaxi Commoner 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)6 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nora Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears many layers of old clothing at all times, and her gloved hand is found clutching a pickaxe. Her white hair is heavily combed to the left. Her green eyes peer out from beneath her feathered brown hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: When she was but 4 years old her parents immigrated from the north. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Nora and her spouse have recently divorced.

Motivation: Doesn't want to be a Masseuse and was forced into it by her family.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Masseuse

Voice: Raspy

Attributes [hide]

Nora Morigak, Female Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Nedda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her hair is short and black. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east to a Detective, Nedda learned a great deal about her mother's area of expertise. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of specialists.

Motivation: She wants to get laid; and she's in love

Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Job, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Nedda Jamjar, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)15 (+2) 13 (+1)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Richard Brady, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. With a patchy golden beard and wild golden hair. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Adventurer, his mother struggled to pay the bills. After coming to the age of reason, Richard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Actor.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Richard Brady, Male Human Monk 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp. Alexandrite (300 gp).


Social Check DCs

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