Chay Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His chestnut hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.
History: Born in the north to a Armorer, Chay learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and further expansion of business
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp. Banded agate (11 gp). 1 Banded mail.
Immeral Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Immeral hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and revenge
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Slave, Enemies. Occupation: Bowyer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
Possessions: 700 sp.
Oolah Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female usually wears her black robe and has her longbow always slung over her shoulder. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her chestnut hair. Her eyes are likewise violet.
Personality: A skeptical and narcissistic woman, Oolah's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a mountains tribe. She helped her mother out around the business and became quite the natural. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Job. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Mormo Guile, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear green tank tops with brown pants. His chestnut hair is greasy and uncared for. He has a dull look in his silver eyes.
Personality: He has always had a great fascination with Halfling culture. He is lazy and tries to find solutions quickly.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.
Motivation: Halfling compassion.
Ideals: Logical. Flaws: Ugly, Racist, Lazy. Bonds: Rich. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 150 pp. Malachite (12 gp). Citrine (70 gp). Alexandrite (500 gp). 1 Masterwork Common Ranged Weapon.
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