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NPC Generator

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Advanced [show]


Sammal Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with writing.

History: When he was but 6 years old his parents immigrated from the north. Sammal was born on a far northern island where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: Slave, Immigrant. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Sammal Hope, Male Tiefling Adept 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Merihim Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His dark red hair is drawn into a tight pony tail with a dagger scrunchie. His silver eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Body Guard, his father struggled to pay the bills. His father was a soldier and died while he was still young. Merihim was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Depressed. Bonds: Immigrant, Military, Poor. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Merihim Revulsion, Male Tiefling Wizard 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Yvonne Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her red hair is styled in orderly dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is lazy and tries to find solutions quickly.

History: Born to a Adventurer, her mother struggled to pay the bills. In her 13th year, her parents were killed by a brigands raid, leaving Yvonne alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away; and to unite with her brother

Ideals: Disciplined. Flaws: Lazy. Bonds: Poor, Enemies, Family. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Yvonne Shupe, Female Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Carnelian (50 gp). 1 Silk rope.


Social Check DCs


Uzza Honor, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, green cloak. She sports a flattop hair cut. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Tailor, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Uzza Honor, Female Tiefling Warlock 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 11 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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