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NPC Generator

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Advanced [show]


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear grey clothing when he does not wear armor. He wears his black hair down. His blue eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.

History: He was born in a small desert village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Arnold Bentley, Male Human Commoner 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 140 gp. Rose (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. Her white hair is lengthy and is close to two feet long. Her eyes are a pleasant gray.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She receives visions of the future at random moments

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Some 8 years later her spouse died after the birth of her son. Heartbroken, Kilia never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, In love. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Kilia Daerdahk, Female Dwarf Commoner 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)7 (-2) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp.


Social Check DCs


Helen Reed, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Helen Reed, Female Human Wizard 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp.


Social Check DCs


Berrian Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. He has a chestnut handlebar mustache and slicked back chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: Born in the south his family was never financially stable. After coming to the age of reason, Berrian took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Berrian Siannodel, Male Elf Paladin 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Athletics +0, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Red-brown spinel (160 gp).


Social Check DCs

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