Vonbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and carries whips. His brown hair is still thick. His amber unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Vonbin lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Spy, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Family, Job. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp. Banded agate (16 gp). 1 Masterwork manacles.
Geva Tenley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her auburn hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Miller, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry her brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Family. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.
Giselle Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her black hair in a flapper bob. She has a dull look in her green eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.
History: She got into the Adventurer business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist, Logical. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Darkwood Shield.
Fenriz Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He wears a Stetson hat to hide his balding. His eyes are silver.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Fenriz studied abroad. Cursed with a spirit at a very young age, Fenriz has worked very hard to control his curse. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: He wants revenge against illithids; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
