Luthra Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears just a blue suit. Her golden hair is cut short. Her eyes are violet and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 5 years old her parents immigrated from the west. A few years later when the south was not economically sound they moved to her current location. She used her abilities to trick people and travel the world for free.
Motivation: She'd like to take her coworkers down a peg; and she feels that her past leaves her morally obligated to help
Flaws: Ugly. Bonds: Slave, Immigrant, Criminal record, Job. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 150 gp.
Manfred Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear yellow pants and tee shirts. He keeps his black hair in a flapper bob. He has several tiny amethyst earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Architect job and began his own company from there.
Motivation: Expand his business.
Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp).
Broce Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He dresses in tan turtlenecks beneath a brown coat with blue slacks. His blonde hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Broce was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Broce abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Addict, Shy, Secretive. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 40 gp. Azurite (16 gp).
Murook Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is auburn and very short. She has a dull look in her blue eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of drow once and for all.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Days after completing her studies, news broke out that her hometown was attacked by drow. Murook was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Revenge.
Flaws: Insane. Bonds: Attractive, Job, Enemies, Religious. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp. Golden pearl (100 gp). 3 Acid flasks.
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