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NPC Generator

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Advanced [show]


Lerissa Speed, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Sellsword, and carries tridents. Her hair is greying and her face has many wrinkles. Her skin is flawless and her silver eyes scan people very quickly.

Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Sellsword business at a young age. Her family was turned out during the war. She and her family wandered east to less war torn lands. She ran away from her former home and has been making her living as a Sellsword for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Lerissa Speed, Female Tiefling Fighter 1
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Grai Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her hair is long and red with streaks of blonde, and is pulled back with small white clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Grai studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grai. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Grai Trollope, Female Half-Orc Monk 1
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the south to a Performer, Dain learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Shy, Insomniac, Insane. Bonds: Attractive, Job. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Dain Daerdahk, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)4 (-3) 14 (+2)12 (+1)
Skills Insight +4, Nature -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Caramip Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple brown line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is lengthy and is close to two feet long. Her eyes are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Caramip hails from a village terrorized by goblins. A freak accident while working with her Miller father left her crippled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and many goblins want her driven away

Flaws: Disease, Impulsive. Bonds: Attractive, Enemies. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Caramip Bafflestone, Female Gnome Monk 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)5 (-3) 7 (-2)5 (-3)
Skills Medicine +0, Persuasion -1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Amethyst (100 gp).


Social Check DCs

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