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NPC Generator

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Advanced [show]


Yvonne Melancon, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered whip and tarnished scimitar as well. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are gray.

Personality: A deeply religious woman she believes everything happens for a reason. She also hits on women, regardless of circumstances.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Bonds: Attractive, Religious, Has a crush, Nature. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Yvonne Melancon, Female Human Bard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)10 (+0) 6 (-2)16 (+3)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 10 pp.


Social Check DCs


Urshar Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this eastern woman wears a brown coat over a white low-cut shirt, and a small hat upon her head. She has styled her chestnut hair well, parting it to the left. Her eyes are brown.

Personality: Urshar is depressed about a lot of things. She tends to be a nihilist. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Urshar was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a carter and was forced into it by her family

Ideals: Athletic. Flaws: Depressed. Bonds: Religious, Family, Immigrant. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Urshar Orcfoe, Female Dwarf Expert 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)9 (-1) 7 (-2)7 (-2)
Skills Animal Handling +0, History +1
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Morana Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has a moderate pudge and is not very fit. She wears her chestnut hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is irascible and easily irritated. She takes great joy in being the best Layabout in town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morana took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has achieved small success as a Layabout.

Motivation: Wishes to resurrect an old love; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Religious, Nature, In love. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Morana Ungart, Female Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)7 (-2) 8 (-1)13 (+1)
Skills History +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0

Possessions: 50 gp.


Social Check DCs


Travok Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized amethyst on his left hand. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich western family. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Insane. Bonds: Rich, Job, Has a crush. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Travok Burrowfound, Male Dwarf Bard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. Azurite (8 gp).


Social Check DCs

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