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NPC Generator

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Advanced [show]


Artin Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish auburn hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Artin grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Athletic, Philantrophist. Bonds: Has a crush, Adventurer. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Artin Glanhig, Female Dwarf Monk 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 7 (-2)7 (-2)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Flaws: Fearful. Bonds: Attractive, Rich, Job, Family. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ozyman Bigheart, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)5 (-3) 9 (-1)13 (+1)
Skills Athletics +0, Religion -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp. Chrysoberyl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Mordai Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Mordai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Mordai Turmoil, Male Tiefling Druid 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp.


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a top hat to hide his balding. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Ethereal was born in the south. At a young age he loved to build and create. His childhood dream was to be a Tailor, but he was a colossal failure. He struck the Soapmaker job and began his own company from there.

Motivation: Further expansion of business; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence. Flaws: Shy, Greedy. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Ethereal Timber, Male Tabaxi Druid 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Athletics +1, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 330 gp. Large well-done wool tapestry (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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