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NPC Generator

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Advanced [show]


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. Her fur is greying and her face has many wrinkles. Her eyes are blue and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a ruthless business woman, a trait she acquired from her mother.

History: Quick was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and to settle down with her crush

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Family, Criminal record, Has a crush. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Quick Of Spirit, Female Tabaxi Druid 2
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 250 gp.


Social Check DCs


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Adrik hails from a village terrorized by orcs. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adrik's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Adrik Aranore, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)15 (+2) 17 (+3)10 (+0)
Skills Intimidation +2, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 600 sp.


Social Check DCs


Gorgûm Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears bulky white painted plate armor. He has moderate length golden hair. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Gorgûm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shipwright like his father before him.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Impulsive. Bonds: Has a crush, Mentor, Job. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gorgûm Harper, Male Half-Orc Paladin 2
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Half-Plate.


Social Check DCs


Bulzo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Carter. He has a small bristly mustache and wavy blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bulzo is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Carter for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job, Nature. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Bulzo Fastfoot, Male Halfling Wizard 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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