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NPC Generator

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Advanced [show]


Mehen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has blue crest. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Mehen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Navigator business at a young age. A gifted student he started as a Weaver, but he got bored and became a Navigator. He became a Navigator soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Secretive, Depressed. Bonds: Military, Job. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Mehen Ghaallixirn, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 6 (-2)7 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Jade (100 gp).


Social Check DCs


Zepar Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His silver hair has been sun bleached extensively. His eyes are a pleasant gold.

Personality: Aggressive, abrasive, and angry, Zepar embodies much of what other species detest in the Tieflings. He takes great joy in being the best Cartwright in town.

History: Zepar hails from a village terrorized by gnolls. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Zepar Larceny, Male Tiefling Commoner 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Einkil Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Gardener does. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Einkil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Einkil Strongheart, Male Dwarf Wizard 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Erias Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His hair is long and golden with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Selfish, Impulsive. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Erias Gorunn, Male Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 10 (+0)5 (-3)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp. Brass mug with jade inlays (300 gp). 1 Masterwork studded leather.


Social Check DCs

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