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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely brown suit with tan socks and a vest with buckled shoes. She wears her blonde hair up in a very large beehive style do. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep; and to settle down with her crush

Ideals: Professionalism, Philantrophist. Flaws: Shy, Insomniac. Bonds: Nature. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Diesa Eversharp, Female Dwarf Ranger 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 cp.


Social Check DCs


Paymon Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His brown hair is knotted and matted. His red eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to find somewhere to settle down

Ideals: Persistence. Flaws: Antagonistic, Mundane, PTSD. Bonds: Poor. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Paymon Severity, Male Tiefling Bard 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 2000 cp.


Social Check DCs


Merihim Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His red hair is heavily combed to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic, Professionalism. Flaws: Addict. Bonds: Family. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Merihim Blessing, Male Tiefling Expert 2
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: A delicate silver chain set with a tourmaline (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Drogo Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Fighting, Athletic. Flaws: Ugly, Impulsive. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Drogo Gyula, Male Human Druid 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs

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