Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. His blue crest is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp. Carved bone or ivory statuette (10 gp). 1 Bullseye lantern.
Seddit Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Seddit is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born at the edge of vast desert. Cursed with lycanthropy at a very young age, Seddit has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Disease, Antagonistic. Bonds: Family, Nature. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp. Jasper (20 gp). 1 Banded mail.
Dagger Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a fancy brown dress. Her fur is brown, silky, and of moderate length. Her fierce yellow eyes like to dwell on things.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was always a brilliant, if unscrupulous mind. Dagger abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends.
Ideals: Logical. Flaws: Racist, Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1600 sp. 2 Holy water.
Audhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her hair is long and red with streaks of blonde, and is pulled back with small brown clips. Her gray eyes peer out from beneath her small brown hat.
Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised by priests from a young age. Audhild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions.
Ideals: Entrepeneur, Joker. Bonds: Religious, Mentor, Nature. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Star rose quartz (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!