Loopmottin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large blue jacket, and is pretty ugly. Her moppish auburn hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: This woman loves writing and to teach people writing more than just about anything. She is a great chef.
History: The child of a Cartwright, who enjoyed hunting, Loopmottin was taken on many hunting expeditions. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 18000 cp.
Fonkin Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his white hair. His hazel eyes peer out from beneath his Stetson blue hat.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fonkin took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he is greedy
Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 16 (+3) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 120 gp.
Oppleby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in tan turtlenecks beneath a blue coat with brown slacks. He has styled his red hair well, parting it to the left. His brown eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: He was born in the north. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Hunter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 8 (-1) | 6 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Salasar Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear green pants and tee shirts. He has moderate length silver crest. His eyes are likewise red. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A powerful wizard made him what he is. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Mentor. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 200 sp.
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